Sprite Editor
A downloadable game
Sprite Editor is a desktop tool for game developers who want a visual way to set up sprite entities without hand-writing boilerplate.
What it does:
- Import sprite sheets and Aseprite files
- Define collision boxes visually on your sprites
- Set up animation groups with a timeline editor
- Configure 9-slice borders for UI elements
- Tag and organize entities with custom properties
- Generate texture atlases from multiple sprites
- Batch operations for working across multiple entities at once
- Export ready-to-use definitions in GDScript, C#, or JSON
Built for your workflow:
- Drawing tools for quick annotations and edits
- Layer management for complex sprites
- Full undo/redo history
- Auto-save so you never lose work
- Keyboard shortcuts for everything
Export and go. Point it at your sprites, set up your entities, and export directly into your Godot or Unity project. No subscriptions, no accounts, no internet required.
Works on Windows (64-bit).
| Updated | 8 days ago |
| Status | Released |
| Author | Wordsmithy |
| AI Disclosure | AI Assisted, Code |




